![]() As part of his investigation, Malachi must analyze many of the people he meets, collecting “data points” about their lives and then comparing them to real-life people throughout history. It’s a unique talent that earns the attention of FITA, a secretive government agency that recruits him to investigate a young woman who’s been murdered in Venice: Not the murder itself, but the victim, a strange distinction that’s central to the story and so of course isn’t clarified until much later. He serves a very exclusive and wealthy clientele, traveling around the world to tell them whether they’re investing in genuine and valuable antiquities or being fleeced by shady con-men. Moebius: Empire Rising is played, mostly, as Malachi Rector, an antiques dealer and appraiser who fits nicely into the character archetype that’s grown popular in television shows from House to Elementary: socially maladroit but so sparklingly brilliant that people put up with his brash rudeness. There’s a potentially good story in there somewhere, but it’s laid low by awkward plot twists, paper-thin characters and a slavish devotion to old-fashioned adventure game mechanics. Jane Jensen’s Moebius: Empire Rising is billed as a metaphysical thriller, but it’s really not very thrilling at all.
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